Short pieces on the mechanics behind the game: how runway actually behaves, what a hire really costs, and why the next feature keeps taking longer. Written for people who would rather find out here than in production.
Every other metric in your deck is a story about how this one is going to end.
HiringYou are not buying a person. You are signing up for a bill that arrives every month until one of you leaves.
Tech debtIt never shows up on an invoice. It shows up in how long the next thing takes.